Characters
Resource Dump: Creating Characters (articles) - Massive collection of character creation articles
Establishing Characters | Plutona (2015) (video) - Strip Panel Naked
Characterization & Character Creation (articles) - Springhole
Characters (podcast) - Dirty Old Ladies
Han Solo, Ripley, Spider-Man, Wallace Wells, Forrest Gump… Everyone has their favourite.
Characters are the lifeblood of your story. Without strong, likable characters there is very little chance your readers will be interested in your comic.
That is not an exaggeration. I truly believe that this is the single most important step when writing your story. If I had to choose just one thing to go right in my story, I’d want it to have good characters.
So listen up!
Creating a Character
How to get your reader to root for your protagonist (article) - Binge Writing
5 ways to make a character more likable (video) - Brookes Eggleston
So you want to make amazing characters. Good! Here are some quick tips on how to do that:
Make your characters feel natural.
Even though you’re writing a fictional story (and if you’re not, this point is even MORE important), you still want your characters to be believable.
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Have your characters behave in a consistent way. If one of your characters is an impatient jerk in one scene then suddenly starts behaving like a posh Englishman, your readers will be confused. Unless you’re writing about someone with multiple split personalities (and even then, there’s probably going to be some consistencies), give your characters a specific attitude and way of talking. Note that they can still act differently around different people and when they’re in different moods, however they should still have a consistent undertone throughout the story. I like to make bullet point reminders for my characters. Short notes about how they act, any accents or mannerisms they have, what their main motivations are… I frequently check my writing against these notes to ensure sure I’m keeping the characters consistent.
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Conversely, having your characters do something out of the ordinary can help add emphasis to an in important moment. If one of your characters is obsessively logical and never shows their emotions, having them react with a sudden flourish of rage when something especially bad happens to them will signify to the reader that this moment has great importance.
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Similarly, let your characters change as things happen to them. Imagine what a soldier is like before and after going to war. Maybe they’ve become desensitized and are now unable to relate to other people. Maybe it completely demoralized them. Maybe it strengthened their core beliefs, making them a more confident person. Either way, they’ve probably come out of the situation changed. People are constantly growing and developing, and so too should your characters. This doesn’t mean that characters have to ALWAYS be changing. Many episodic shows like The Office or Star Trek have much more subtle character changes throughout the story, with few changes happening episode to episode.
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Give your characters a clear, traceable arc. This relates to the previous point and falls back onto the idea that you should treat characters as a kind of plot arch in themselves. When designing the arcs of your characters, ask yourself: What are they like at the start of the story and who do they become at the end? More importantly, is that evolution satisfying?
Make your characters either relatable, likable or interesting.
Characters, like ordinary people, are complicated. There are a lot of different traits for characters to have but all good characters have a certain aspect or quality that makes them engaging to read about.
I’ve tried to break down these “engaging qualities” into three categories: relatability, likability and interestingness.
I’ll be the first to admit that these categories aren’t perfect, but I think having things broken down helps make them more understandable and easier to identify in your characters. As always, do what works best for you. Feel free to build your own categories or do away with them entirely.
I want to make it very clear that I absolutely believe your characters don’t need to have all of these qualities. Many of the greatest characters only have two or even a single quality that makes them enjoyable to read about (think Darth Vader in episode 4). Take each of the following points simply as one of many possible directions you can take your characters.
Relatable characters are those that we can see ourselves in. They’re the every-person, struggling with the same conflicts that we do every day. Luke Skywalker, Miles Morales, Sam and Frodo, and Jim Halpert are all relatable characters.
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Have your characters struggle with the same things we do or react in a similar way that we would. Maybe they have a jerk boss at a job they hate. Maybe they feel overwhelmed after having been plucked out of their normal lives and thrown into the middle of a massive conflict between good and evil (almost all Hero’s Journey stories have relatable, “fish out of water” main characters). By having your characters respond to situations the way the reader would, they feel “ordinary” and thus become more relatable. This is a dangerous road to tread however. Average is often synonymous with boring when it comes to story writing. Make sure to give your characters some sort of attribute that helps them stand out.
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Give your characters flaws and force them to confront them. Writers are often warned not to create Mary Sue characters. This is because perfection is not relatable. Humans are flawed creatures and we naturally identify with those who have similar problems. A character’s struggle to overcome their flaws makes us want to root for them.
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Giving a character moments of genuinity makes them feel more real to us. Everyone has an opinion. What are your characters passionate about? Once you know that, ask yourself: How does your character express their passions to the outside world? Maybe they’re very intimate and personal with them, hiding their true selves to all but their closest friends. Maybe they have nothing to hide and will express themselves freely in front of anyone.
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Consider showing your characters in a vulnerable state. Vulnerability generates sympathy. If you have a character who never reveals their emotions, when you finally have them break down in a moment of vulnerability, the reader will immediately become attached.
Being likable doesn’t require someone to be relatable. After all, Superman is hardly a relatable character but we still like him. Likable characters are engaging in and of themselves because we enjoy spending time with them.
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Make them fun. Think of all the characters who bring a smile to your face whenever you see them. Kronk from Emperor’s New Groove, Peter Venkman in Ghostbusters. You simply enjoy their presence. Unfortunately, there’s no magic formula for making a fun character, but there are a lot of paths you can take. Clever wit, complete stupidity, dry sarcasm, extreme passion… it really depends on the story you’re telling. Note that characters don’t have to be “good” to be fun. Ever heard of the “likable villain”? For a lot of people, it’s genuinely amusing to see a crazy supervillain unleash their kooky master plan to take over the world (Doctor Evil or Loki).
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Make them care about others or have others care about them. Humans are often quick to believe in what others tell them. Monkey see, monkey do. Having people genuinely care for your character will make us inclined to feel the same. It’s why character deaths are more impactful when you have another character crying out in sadness for them. The exception to this rule is having a character who you want explicitly outcast from the rest of the world.
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Make us want to BE them. Like I said before, no one can really relate to Superman and the inner struggles he goes through but many people wish they could BE Superman. Why? Because Superman has all the attributes we wish we had. He’s powerful, yet selfless. He’s passionate, yet calm. Understand the desires of your readers and make those traits of your characters. Remember to avoid the Mary Sues though!
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Make your reader want to root for them. The easiest way to do this is make them the underdog. Maybe they have the heart but not the numbers or skill. Or maybe they have the skill, but the world seems to stack everything against them. Almost every sports film follows this rule. Bad News Bears, The Longest Yard, Remember The Titans. If your readers have a reason to cheer for a character, they immediately become invested. The character’s failure is their failure. Their success, the success of the reader as well.
If your characters aren’t likable or relatable, they must at least be interesting. Think of Rorschach from Watchmen. Despite not being particularly likable, his unfaltering belief in absolute good and evil and his crooked (and quite flawed) pursuit of justice make him interesting to follow. A character may not be “fun” to read about but they could definitely still be engaging if you give them some interesting qualities.
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Avoid flat characters. People are more complex than just a single personality quirk. The jock, the nerd, the dumb blond. If your characters can boil down just to these traits, you don’t have characters, you have a collection of stereotypes. Of course, there are exceptions to the rule, and giving a character a single trait can often be used for comedic purposes.
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Characters should be aspiring to something. What is the one thing your character really wants? If your character doesn’t have motivation, they’re stagnant. Boring. Give your character one or more goals, and on top of that, give them flaws that hinder their progress towards those goals.
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You generally want to avoid passive characters. These are characters who have stuff happen to them as opposed to ones who take action. Instead, you want your characters to drive the plot for themselves. Go-getters are more engaging to read about so have your characters do something that has lasting effects on your story.
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Characters can have multiple desires that may conflict with each other. Maybe your character wants to go out and explore the world but they would have to leave the family they love behind. Internal conflicts are just as important as external ones.
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Similarly, creating situations that question the beliefs or mindsets of a character can consequently make them interesting to engage with. This is the basis of the character of Rorschach. Over the course of the story, his beliefs are put to the test, constantly being questioned by those around him and ultimately resulting in a final confrontation. By examining the consequences of his beliefs through use of other characters and situations, Rorchach himself becomes an interesting character to follow.
So I’ve given you a bunch of tips but how do you make sure you’re following them?
Write a character bio. I mentioned this briefly already, but I find it useful to write down the key information of your characters. It’s something you can refer back to when your character comes up in a scene and it’s a nice way to keep them consistent throughout your story.
In my character bios, I include things like appearance, personal history, personality quirks, flaws and main motivations. I like to keep things simple but your bio can contain absolutely anything you feel is relevant to the story. If you want to flesh your characters out even more, here are a few things you can do:
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Interview your characters. What are their desires? What are their fears? What’s their motivation for doing what they’re doing? By asking yourself questions about your character you can learn a lot about them. Check out this list of 100 questions (Beth Kinderman and Nikki Walker) to ask your characters.
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Take a personality test for your characters. Answer as if your character was being asked the questions and see if they fall into a specific category. This one is my favourite and it takes less than ten minutes. More than anything, it’s a fun way to help you realize how your characters think.
Naming characters
Naming Your Characters: 8 Tips to Help You (video) - Markcrilley
How to Name Your Book Characters (video) - Jenna Moreci
20000 names from around the world (website) - 20000 names broken down by region
Naming Languages, Part I: Why names in fantasy often suck (article) - rassaku
Some people think the names of your characters don’t really matter but they actually have more impact than you may believe. Here are some tips to make sure your characters names have the right kind of impact:
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It’s generally a good idea to make character names easy to pronounce. You can test this by reading the name out loud. Nghzz’aa Bkl’epp may seem cool at first but your reader isn’t going to want to read that a hundred times. Obviously what’s easy to pronounce is going to depend on individual cultures and languages, so try your best to be welcoming to other cultures and names.
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Make sure there aren’t multiple ways to pronounce a given name. Hermione could be read as both “her-my-o-nee” and “her-me-own”. This isn’t the greatest choice in my opinion as it ends up confusing your readers.
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Using alliteration in a name makes the character stand out. Clark Kent, Lois Lane, Peter Parker, Reed Richards, Severus Snape. Be careful with this one. There’s a fine line between memorable and cheesy.
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In the western world, harsh sounds like “v”, “ch”, “ck”, “d” and “x” tend to make for a meaner sounding character. Softer, more flowy sounds have the opposite effect. Neville Longbottom vs Darth Vader. Note that I specified the western world here. In many other languages and nationalities, the opposite effect can be true. Make sure to properly research the culture of the characters you’re naming.
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Make sure your name is appropriate for the time period of your story and the ethnic background of your character. “Mildred” is an uncommon name in the modern day west, and will make the character seem different/out of place from all the other characters. Of course this can be used intentionally as well to make your character stand out. Google is your friend!
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Consider naming a character based on the symbolism behind the name. This adds depth to your character and creates a cool easter egg for your readers. Behind the Name is an interesting site that provides the etymology and history of first names.
A quick Wikipedia search for my name gives the following:
Evan comes from Gaelic Eóghan meaning “youth” or “young warrior” and Scots for “right-handed”. In Hebrew, the actual non-proper noun, “evan / even / eban / eben”, literally means “rock”. It can also be the shortened version of the Greek name “Evangelos” (meaning messenger, or “Evander” (meaning good man). The old English translation of the name “Evan” could also be interpreted as “Heir of the Earth” or “The King”
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If you’re stuck, you can combine two ordinary names together to create a unique one. For example, Cole + Brendan = Brolen.
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Avoid having multiple characters with names that start with the same letter. Naming your main characters David, Dan and Daryll will be confusing to your readers. That said, this could be used intentionally for comedic purposes.
Table of Contents
Intro
Before You Start
Writing
- Overview
- It All Starts With An Idea
- Thought Dumping
- Outlining
- World Building
- Characters
- Writing Scenes
- Breaking Scenes Down
- Scripts
- Dialogue
- Revision
- Choosing A Title
- Writer's Block
Hiring A Team
- Overview
- Sorting Out Your Budget
- Writing A Solicitation
- Where To Find Your Team
- What Makes A Good Partner
- Contracts
Drawing
Colouring
Lettering
- Overview
- General Tips
- Standard Black vs Rich Black
- Choosing A Font
- Font Types
- When To Bold Text
- Sound Effects
Marketing
Publishing
Printing
- Overview
- Getting Print Ready Files
- Offset vs Digital Printers
- Why Page Count Matters
- Book Formats And Binding Types
- How Many Copies To Print
- Aesthetics
- Tips For Saving Money
- Printer Comparison Table