My “Rules” For Comic Scripting (article)- Cullen Bunn
Writing The Perfect Scene (article) - Randy Ingermanson
So you have your outline with a bunch of basic scenes scattered all over it. Now it’s time to actually go a write those scenes!
Before you start, I recommend you read through the following rules, but avoid applying them line-by-line as you write your first draft. I of course try to keep the below tips in my head as I write, but I prefer to blurt out all my ideas in a big jumbled mess, and then go back and evaluate them in retrospect. I found that this lets me keep things fresh and helps the story flow more naturally since I don’t have to keep stopping my writing to check if I’m doing everything exactly right. As always, feel free to experiment. You have to decide what method works best for you.
Anyways, let’s jump into some quick tips to make sure your scenes are looking great:
SHOW DON’T TELL (usually). Comics are a visual medium. Often you can express an idea or emotion through the drawings instead of using a wall of text. There are of course exceptions to this rule. Some things just come across better when told by characters. Unfortunately I don’t know any formula for spotting these situations so you’ll just have to play it by ear.
Details matter! By giving your characters subtle mannerisms, you can reflect their personalities or how they feel about something. Similarly, you can express the societal norms of your world through the everyday actions people perform.
For example, in this scene from More Than Men, a young woman is shown using her powers to help her wait tables at a restaurant. This subtly shows the reader how mundane powers have become in the world while at the same time serving as a natural pause in the scene.
Only show the essential. You don’t need to show details that add nothing to the story. What does the reader get out of watching your character get in their car and drive the whole way to work? Not to say that a scene like that couldn’t work (maybe you’re revealing how mundane the character’s life is). Just make sure it has an importance to the story.
Determine the purpose of your scene and fulfill it. Read back into the section on the M.I.C.E. quotient about the different elements of a story. Each scene should progress at least one of these elements. Figure out which elements (the plot, the characters, the world or the idea) your scene addresses and make sure it develops them in some way.
Start each scene with a hook. Eye catching imagery, exciting action, provocative dialogue, an intriguing mystery, a suspicious question, looming danger. It doesn’t need to be big and bold (subtly works just as well, if not better) but each scene you write should open with something that will make the reader want to keep reading. This is especially important for your first scene. You want the reader to be enthralled by page one!
Set your scene somewhere that reinforces that scene’s purpose. If your characters are discussing the future of a city, setting that scene on a balcony overlooking the city will add a satisfying visual cue to the reader. A location can also add a lot to the overall tone of a scene. If a character feels alone, setting a scene in an open field will emphasize this. Weather has similar effects. If your character is sad, having it be a dark, rainy day will add another layer of emotion to the scene.
Include only the characters that are essential to the scene. Who would be most affected by the result of the scene? Who has the most at stake? By narrowing the focus of a scene to just the important characters you can make key moments in a scene more impactful.
Make sure your scenes transition well into each other. Consider the location, time and tonal differences of your locations and what it means to go from one to the other. Abruptly changing from one scene to another without wrapping up the first scene or setting up the reader for the shift, can often result in a jarring experience (one that can be created intentionally if that’s the tone you’re trying to convey). As much as possible, make your scene ends and starts clear, and give the reader a definitive transition between them.
The Elements of a Scene
In general, layout of a scene can often be broken down into the following sequence of events:
A Goal: Something that one or more of your characters want to achieve.
A Conflict: Something preventing your characters from achieving their goal.
A Disaster: Someone fails to achieve their goal.
A Reaction: There is a response to that failure. It could be a physical or emotional reaction from your character or it could be an event occurring.
A Dilemma: A difficult choice must be made, often with no clear right answer.
A Decision: A choice has been made by one or more characters.
A Consequence: An (often bad) event occurs as the result of that choice.
By including these elements in your scene, you can ensure that each moment naturally follows from the previous one and that the scene ends in a satisfying way.
It also ensures that things are constantly changing and your characters are making active decisions that progress your plot.
Now, you don’t have to go through all the above steps in that order for every scene in your book. I know I sure don’t. In fact, I encourage you NOT to do so, for the sake of keeping your story unpredictable. These are simply the elements that are common to most scenes. It’s up to you to decide when and where, but most importantly “if”, they should be applied to a scene.
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Table of Contents
- It All Starts With An Idea
- Thought Dumping
- World Building
- Writing Scenes
- Breaking Scenes Down
- Choosing A Title
- Writer's Block
- Sorting Out Your Budget
- Writing A Solicitation
- Where To Find Your Team
- What Makes A Good Partner
- General Tips
- Standard Black vs Rich Black
- Choosing A Font
- Font Types
- When To Bold Text
- Sound Effects
- Getting Print Ready Files
- Offset vs Digital Printers
- Why Page Count Matters
- Book Formats And Binding Types
- How Many Copies To Print
- Tips For Saving Money
- Printer Comparison Table